At this time I am finalizing the models and getting them rigged for animation.
Below are some screen grabs of the rig in which I built for Ganesh. This is an image of the controls in which will drive the character and allow him to be animated.
Here are some mental ray renders of my low poly model with its texture maps, displacement maps, and normal maps , applied. These renders show how Ganesh will appear in the final animation, as produced with Mental Ray in Maya.